WOW Notes from the Twitter Developer Chat

Welcome to come into our affordable WoW gold site. We provide you the top gold, and you can obtain the cheapest WoW gold anytime you want. using the all the difficulty the developers have had obtaining Scourge Strike worked out and sensible to some place where it was worth using over Obliterate without getting straight-up overpowered, you'd think the developers would be content materials to let it alone. Instead, they've officially confirmed that they do plan to ensure it is cost just one unholy rune. Their rationale is that they felt it seemed a small bit as well like Obliterate, plus they want the unholy rotation to possess its own feel. They've also confirmed that they do not want said rotation to get as easy as casting an Icy Touch alongside each Scourge Strike.

Of course, while you can argue that Scourge Strike (with its large physical damage contingent) is fairly much Obliterate with a small bit of shadow damage added on right now, does changing it down to one rune help? One could argue it just leaves us as inheritors to the outdated blood DPS rotation, complete using the aim of converting death runes to spam a single-rune physical strike. That said, I'm game to give it a try -- however the question is ways to juggle that extra frost rune?

The simplest way to solve it will be presumably to make Reaping cause Icy Touch to turn frost runes into death runes. You'd even now have to cast an extra Icy Touch every so often, but in basic principle you'd have everything converted to let away six Scourge Strikes in a row most of the time. Still, that leaves you with only one extra Icy Touch every other round. On the other hand, illnesses are slated to last between 30 and 48 seconds in Cataclysm, so you'd even now be refreshing Frost Fever an awful lot that way.

So the other choice would be give us some sort of frost-based nuke or weapon strike, which would handily take treatment of the extra frost rune but would also add a weird quasi-frost duality to unholy, that is thematically fairly focused on shadow damage. Also, once the frost-rune-based strike isn't particularly locked to the unholy tree, you have the possibility of creating weird, unforeseen synergies in the frost tree too. Then again, with this super-frost-attack, you have a perfect possibility to entice unholy to take up a frost secondary spec by adding a frost damage buff to the first tier to replace Runic Empowerment -- you know, beside the one that already exists there with enhanced Icy Touch.

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